In addition, characters don’t look as blocky as they did in their original versions. The lush environments are varied and fairly impressive, from the exotic resort of the first game to the flooded shantytowns featured in Riptide. None of it is ever particularly engaging, and all the characters are just vague tropes and stereotypes you’ve seen done better a million times in better games.īoth games received some much-needed visual upgrades for this collection. The plot elements are just loosely stitched together between bouts of zombie killing. You’re on an island during a zombie outbreak and you meet up with survivors and try to escape said island. The plots of both games are nearly identical: You play as one of four (or in Riptide’s case, five) characters whose backstories are completely arbitrary to the story (barring weapon preference). But does it have enough to make it a vacation worth revisiting?ĭead Island: Definitive Collection features the two main games in the franchise: Dead Island and Dead Island: Riptide. Regardless, the game sold well enough to start a franchise, and fast-forward a few years later, Techland and Deep Silver have decided to follow the trend of re-mastering last-gen games to current consoles. The final product was decidedly not that. Like everyone else, I was initially sold on Dead Island through its now-infamous trailer giving off the vibe that it would be a more emotional take on the zombie game.
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